File:PNG transparency demonstration 2.png
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 03:10, 1 February 2022 | 997 × 747 (289 KB) | Nguyễn Trí Minh Hoàng | Re-render and calculate proper transparency. POV-Ray seems to ignore the effects of transparency for translucent objects when calculating the output image alpha channel. Even though the dice are semi-transparent, this is not represented in the resulting PNG image. Rectify this by performing two renders (with a fully-black and fully-white background), then calculate the correct alpha value with a separate tool, so that the dice appear properly translucent depending on the background the image |
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